Realistic Vehicle Modeling and Texturing Using Unreal Engine 5

Realistic Vehicle Modeling and Texturing Using Unreal Engine 5

Romain Maistre-Bazin is a Vehicle Artist for Ubisoft Ivory Tower in Lyon, France. In this article he will show you his process of creating a realistic vehicle using Maya, Substance Painter and Unreal Engine 5.

We will be happy to hear your thoughts

Leave a reply